A1 Mario World

A1 Mario World is a Super Mario World romhack that transforms the original SNES classic into a short and refreshing new adventure. While there are plenty of hacks out there that are longer, more polished, harder, and even more enjoyable - A1 Mario World is a unique window into my perspective on the game. Dedicated to the A1 Twins (twitch), this hack is my open letter of appreciation for their infectious excitement that has brough joy to me and many others. A long time ago I mixed and matched some ideas into Super Qbear World (download)/trailer (YouTube). Much more recently, I began refining my skills and putting together new ideas for a future SMW Romhack. A1 Mario World is the result, building on all of my learning experiences and shaping a compelling new platforming challenge.

Update: A1 Mario World is now on smwcentral.net/?p=section&a=details&id=32956! There were some issues with door entries in the castle level. I haven't (and likely won't for a while) fixed these in Version 1, only Version A. So play Version 1 at your own risk. It is still beatable, but do the blue section first in the castle, and enter doors in the castle from the right edge

Let's get started! On this page you can:

- Download the A1 Mario World .bps patch: Version A (download) / Version 1 (*read update*, then download)

- See the Credits (scroll) for all of the many amazing tools people made that I have used

- Visit the Zoom Zone (scroll) for everyone who has completed the special world (plus submission instructions)

Credits

General Tools

SMW Central: A very large and helpful forum containing many wonderful people. The discussion and code snippets here have been influential in my understanding of adding custom, external content to Super Mario World. Pretty much all of the tools and asm used was sourced from this forum - smwcentral.net

Lunar Magic: The primary Super Mario World level design tool. Lunar Magic is an extremely versatile interface for organizing and adding blocks and sprites in levels and overworlds - smwcentral.net/?p=section&a=details&id=28429

AddMusicK: A tool for inserting custom music (ported as a text file) into Super Mario World - smwcentral.net/?p=section&a=details&id=24994

Asar: A tool for inserting custom asm code into Super Mario World that affects the entire game - smwcentral.net/?p=section&a=details&id=25953

Blockreator: A tool for creating and customizing placeable blocks/objects - smwcentral.net/?p=section&a=details&id=20129

Gopher Popcorn Stew: A tool for inserting custom blocks/objects - smwcentral.net/?p=section&a=details&id=29130

Pixi: A tool for inserting custom sprites - smwcentral.net/?p=section&a=details&id=26026

SPC Play: A music porting tool that emulates the SNES music engine - smwcentral.net/?p=section&a=details&id=28962

Uber ASM: A tool for inserting custom asm code on a level to level basis - smwcentral.net/?p=section&a=details&id=19982

YY-CHR: A pixel based image editor that reads and writes native SNES graphic files - smwcentral.net/?p=section&a=details&id=27208

Hackwide ASM

CircleFriendo: Timer Sprite Status Bar - smwcentral.net/?p=section&a=details&id=28578

Kevin: ON/OFF Double Hit Fix - smwcentral.net/?p=section&a=details&id=30011

Kevin, lx5, worldpeace: Retry System (+ Multiple Checkpoints) - smwcentral.net/?p=section&a=details&id=26078

Nowieso: Customizable Sprite Killer - smwcentral.net/?p=section&a=details&id=22898

Level Specific ASM

Ayami: Layer 2 Background Auto-Scroll (Title Screen) - smwcentral.net/?p=section&a=details&id=23117

Eduard: Invisible Mario (Credits) - smwcentral.net/?p=section&a=details&id=22636

Hammer Brother: Door if current or specific level beaten (Castle Level) - smwcentral.net/?p=section&a=details&id=13204

janklorde: Disable Controller Buttons (Credits) - smwcentral.net/?p=section&a=details&id=26397

Kevin: Horizontal/Vertical Autoscroll (Castle Level, Credits) - smwcentral.net/?p=section&a=details&id=23357

Ladida: Peach's Floating Ability (Floating Level) - smwcentral.net/?p=section&a=details&id=20818

mathie: Multi-step Autoscroll (Ladder Level) - smwcentral.net/?p=section&a=details&id=16107

mikeyk: Level Ender (Castle Level) - smwcentral.net/?p=section&a=details&id=20933

yoshicookiezeus: Stationary Magikoopa (Castle Level) - smwcentral.net/?p=section&a=details&id=9479

Music

Moon Hooch: A saxophone duo plus drummer. All the music in this game are covers of their stuff - moonhooch.com

Musescore: A sheet music sharing website. Lots of talented transcribers shared there work here, I used these as starting points to port into SNES music - musescore.com

Bryantang: Number 5 (On/Off, Timer Level) musescore.com/user/4430996/scores/7913414, Number 4 (Floating Level) musescore.com/user/4430996/scores/7913402

GrantisG: Number 1 (Desert Level) musescore.com/user/1271611/scores/697196, Take the L Train (Rock Level) musescore.com/user/1271611/scores/1208586

I Don't Play the Saxophone: EWI (Castle Level) musescore.com/user/13060546/scores/5385199

PatrickJohns1: St Louis (Title Screen, Special World) musescore.com/user/4653431/scores/1739221

A Trumpeter Can Play Sax: Red Sky (Layer 2 Water Level) musescore.com/user/7351001/scores/3995741, Bari 3 (Overworld) musescore.com/user/7351001/scores/2526876, Jiggle (Ladder Level) musescore.com/user/7351001/scores/5388323

Playtesters

Inkydom: A skilled and entertaning streamer who plays Mario and stuff. Watching him play helped me discover a very, very, very large amount of jank that flew under my radar. - twitch.tv/inkydom

Yoko: A friend from college who plays many platformers, just not Mario. Watching him play shaped my thoughts on pacing and accessiblity

Zoom Zone

Did you beat the game? Did you also beat Special World? That is pretty sweet, you're way better at Mario than I am. And for that, you deserve a spot on this page. Fill out the form below, send the email, and check back later to admire your beautiful space in the zoom zone! The button opens a pre-typed email in your default mail app.





Quinn Bear -

Game Version: Version A and Version 1
Favorite Level: Layer 2 Water Level

This is a preview of what being in the Zoom Zone looks like. I had fun making and playing A1 Mario World, hopefully you enjoy it too.

Da -

Game Version: A1
Favorite Level: The floaty Mario one

Hi :)